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Understanding Comics: The Invisible Art (The Comic Books #1) Paperback | Pages: 215 pages
Rating: 3.97 | 101993 Users | 2187 Reviews

List About Books Understanding Comics: The Invisible Art (The Comic Books #1)

Title:Understanding Comics: The Invisible Art (The Comic Books #1)
Author:Scott McCloud
Book Format:Paperback
Book Edition:First Edition
Pages:Pages: 215 pages
Published:January 1st 1993 by William Morrow Paperbacks
Categories:Sequential Art. Comics. Graphic Novels. Nonfiction. Art. Design. Graphic Novels Comics. Language. Writing

Explanation Concering Books Understanding Comics: The Invisible Art (The Comic Books #1)

The bestselling international classic on storytelling and visual communication

"You must read this book."  Neil Gaiman

Praised throughout the cartoon industry by such luminaries as Art Spiegelman, Matt Groening, and Will Eisner, Scott McCloud's Understanding Comics is a seminal examination of comics art: its rich history, surprising technical components, and major cultural significance. Explore the secret world between the panels, through the lines, and within the hidden symbols of a powerful but misunderstood art form.

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Original Title: Understanding Comics: The Invisible Art
ISBN: 006097625X (ISBN13: 9780060976255)
Edition Language: English
Series: The Comic Books #1
Literary Awards: Hugo Award Nominee for Best Related Work (1994), Harvey Awards for Best Graphic Album of Original Material, Best Biographical, Historical or Journalistic Presentation & Best Writer (for Scott McCloud) AND nominated for Best Letterer (for Bob Lapan) (1994), Will Eisner Comic Industry Awards for Best Comics-Related Book (1994)

Rating About Books Understanding Comics: The Invisible Art (The Comic Books #1)
Ratings: 3.97 From 101993 Users | 2187 Reviews

Piece About Books Understanding Comics: The Invisible Art (The Comic Books #1)
A fabulous and totally unexpected delight. I came to this book after reading McCloud's The Sculptor, so I already knew that he had a firm grip on how to produce an outstanding comic.I thought I was getting an Eisner or Kirby style How-To guide for the craft and business of comics writing, and instead was treated to a brilliant treatise on art history, human perception, the role of symbols in communication, and how we use art to communicate with one another. Understanding comics *is* a How-To

I have been getting into comics lately and I am quickly discovering there is so much about this medium that I do not know. When trying to review a comic or graphic novel, I find it easy to talk about plot but talking about the art is difficult. I picked up Understanding Comics because there is so much to learn and I wanted a better grasp on the art form. And it is art, it might not be as highbrow as artists like Vincent van Gogh, Claude Monet or my personal favourite Michelangelo Merisi da

This is a book on art and philosophy disguised as a book on comics disguised as a comic book!A brilliant must-read for any fan of comics, art, philosophy and beauty!Ahmad EddeebMay 2016

A clear overview of the form and structure of comics. Scott McCloud's deep understanding of the history and functions of art makes this an insightful and informative read.

A book that explains the forms and functions of the graphics media -- in the guise, naturally, of a comic book. A non-fiction comic book.Everyone should read this elegant classic (and its two sequels), just for some basic 20th - 21st century cultural literacy. It does what the very best books do; makes you see the world differently, through changed eyes.Ta, L.

Every few years I find I must return to McCloud's famous essay on the ultimate art form, and seek inspiration. Rereads very well. Recommended for any and all fans of every medium of art, visuals, storytelling, and humanity.

I really appreciate that this book exists. It's nice that something was created to help people understand the language of comics, what they are, what they can be, what makes them special, and so forth.That said, there are parts which are a little convoluted (Chapter 2, I'm looking at you), and there are parts that are a little dated by now (such as the chapter on color, which I think has come a long way since the early '90s, particularly due to the use of computers). But there are so many parts

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